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Samsung Card
24 марта, 13:10

Samsung извинилась за скандалы

На ежегодном собрании акционеров вице-председатель Samsung Electronics Квон О Хен принес от имени компании извинения за скандалы, связанные с импичментом президента Республики Корея Пак Кын Хе и отзывом смартфонов Note 7

24 марта, 13:10

Samsung извинилась за скандалы

На ежегодном собрании акционеров вице-председатель Samsung Electronics Квон О Хен принес от имени компании извинения за скандалы, связанные с импичментом президента Республики Корея Пак Кын Хе и отзывом смартфонов Note 7

08 марта, 21:51

В Южной Корее используют блокчейн для проведения голосований

В густонаселенной южнокорейской провинции Кенгидо используют технологию блокчейн при голосовании за проекты, предлагаемые резидентами местных общин. Новую систему успешно испытали уже более девяти тысяч жителей. Об этом сообщает издание Coinjournal.

06 марта, 13:10

Следствие подтвердило подозрения в адрес Пак Кын Хе

Следователи Южной Кореи по итогам 70-дневного расследования крупнейшего коррупционного скандала в стране подтвердили, что президент Пак Кын Хе причастна к взяточничеству и злоупотреблению властью

06 марта, 13:10

Следствие подтвердило подозрения в адрес Пак Кын Хе

Следователи Южной Кореи по итогам 70-дневного расследования крупнейшего коррупционного скандала в стране подтвердили, что президент Пак Кын Хе причастна к взяточничеству и злоупотреблению властью

21 февраля, 16:10

Samsung потеряла $1,7 млрд из-за ареста главы

Арест вице-председателя совета директоров Samsung Electronics уменьшил рыночную капитализацию Samsung Group, однако не скажется на деятельности компании и вряд ли значительно ослабит ее финансовые показатели, считают эксперты

21 февраля, 16:10

Samsung потеряла $1,7 млрд из-за ареста главы

Арест вице-председателя совета директоров Samsung Electronics уменьшил рыночную капитализацию Samsung Group, однако не скажется на деятельности компании и вряд ли значительно ослабит ее финансовые показатели, считают эксперты

03 марта 2016, 21:20

6 Samsung Rumors: From Galaxy S7 Leasing to New Tablets

Catch up on the latest rumors about Samsung's upcoming products and latest plans.

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28 января 2016, 10:43

Samsung Life to buy Samsung Electronics stake in Samsung Card for $1.3 bln

SEOUL, Jan 28 (Reuters) - South Korea's Samsung Life Insurance Co Ltd said on Thursday it will buy Samsung Electronics Co Ltd's 37.5 percent stake in sister firm Samsung Card Co Ltd for 1.54 trillion won ($1.3 billion).

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28 января 2016, 07:22

UPDATE 1-Samsung Life to buy Samsung Electronics stake in Samsung Card -local media

* Move would streamline Samsung Group ownership structure (Adds Samsung Electronics reaction, background)

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28 января 2016, 06:22

Samsung Life to buy Samsung Electronics' entire stake in Samsung Card - media

SEOUL, Jan 28 (Reuters) - Samsung Life Insurance Co Ltd will buy sister company Samsung Electronics Co Ltd's entire stake in affiliate Samsung Card Co Ltd , South Korean online publication Money Today reported on Thursday.

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28 января 2016, 03:31

UPDATE 4-Samsung Elec warns of difficult 2016 as smartphone troubles spread

* Says selling stake in Samsung Card for $1.3 bln (Updates with Samsung Electronics' planned $1.3 bln sale of stake in credit card affiliate)

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03 сентября 2013, 20:35

No Batteries Required: New Wireless Technology May Power Range Of Mobile / Wearable Devices

Researchers demonstrate how one payment card can transfer funds to another card by leveraging the existing wireless signals around them. RF signals are both the power source and the communication medium. Wearable technology seems to be a hot topic these days. Most of the major technology players have some form of wearable device in works. Samsung is calling its product line, Galaxy Gear, which they say will encourage “a smarter life.”  The hope is that Internet technology will move from being something that is some-what independent of us to something that is literally woven into our daily existence. From your shoes to your shirt, stove to your toilet, the future may be found in connecting every part of our lives. This is sometimes referred to as the "Internet of Things." Yet a fundamental problem still remains. How to power all these things?

28 февраля 2013, 22:53

The Pace of Post Digital From Olympics to Olympics: Digital Disruption Comes to TV

In less than a year, the Sochi 2014 Winter Olympics will be history. I am getting a jump on the news memes about these Olympics, based on what I learned about digital media and the London 2012 Games at Adobe’s Strategic Advisory Council on Digital Video. What I learned there was remarkable. The audience is clearly shifting to digital viewing. In recapping the digital Olympics, BBC and NBC shared with us some amazing things. As recently as the Vancouver Winter Games in 2010, the iPad did not exist as an option. For the 2012 Summer Games in London, nearly 25% of digital traffic came from tablet computers. Digital video is getting advertisers’ attention. Unlike past years where digital marketing was a component of a larger media buy, marketers were clamoring for digital inventory against the video that were playing online during the summer Olympic games. While the numbers were small compared to overall sponsorships, that they were bought, not sold, represents a major mind shift by marketers. And the revenue would have been higher if there were more inventory available, but the video streams were sold out across the board. TV Everywhere authentication highlights which screen matters most. According to Adobe, there were 88 million authentications of Adobe Pass to view the London Olympics. Beyond the Games, an amazing  97% of authenticated streams for a programmer whose apps target children under the age of 18 come through iOS. Forrester has been tracking the changes in all industries, not just media, caused by digital disruption of traditional business models. My colleague James McQuivey, Ph. D. just wrote a book call Digital Disruption which will be out later this month, which reads like a handbook of what TV executives and their marketing partners should be thinking about in the next 2 years. “Two years!?!” you say? Yes, two years. The fundamentals of disruption will happen faster than many have predicted, as: Marketers value digital video as a part of their TV budget. Witnessed by the Olympic demand, digital is a more important to marketers every year. Nielsen’s growing ability to measure value audiences across platforms, coupled with the networks’ desire to get closer to a census-level measurement capability for broadcast, will accelerate the growth of digital and linear ad spend. From Starcom to Group M, the media researchers are sharpening their pencils to make sense of the variety of data to support video beyond the linear model. TV bypass options expand and multiply. Beyond Hulu and Apple TV, new sources of over-the-top video are coming on strong, like Aereo. Aereo delivers broadcast over IP bypassing the QAM-based distributors. Just one more way in which the tightly controlled TV market is creating new access points that entertain consumers on their own terms. Creative new content will come on the scene. Webisodes were one an afterthought, but production quality and star power have made this medium grow. Couple that with no-season launches of shows like House of Cards that launch as a bundle rather than a serial series on a primetime schedule, and you drive the power of consumption and high-demand content right into the hands of consumers. The remaining thing that is left is adoption of app-laden smart TVs from Samsung and supposedly from Apple, and the broader adoption of TV Everywhere, allowing consumers to use their pay TV subscription on computers and tablets. Note that LG just bought WebOS from HP for use in their TV sets - another pointer to investment in a disruptive TV experience.

27 февраля 2013, 19:57

Samsung Clones Apple's Passbook

One of the more forward thinking additions to Apple’s iOS has been the company’s Passbook app, which allows consumers to have their coupons, boarding passes, event tickets and store cards and some credit card functionality all in one place on an iPhone.

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25 февраля 2013, 22:48

Samsung's Galaxy S IV will support NFC payments for Visa (V) credit and debit accounts, courtesy of Visa's PayWave app. The tie-up is part of a broader partnership the companies estimate will cover 100M NFC-enabled Samsung devices over the next 12 months. Separately, MasterCard (MA) is unveiling MasterPass, a multi-card mobile payments platform that supports both NFC and other contactless technologies. NFC chip leader NXP ([[NXPI]] +1%) might be receiving a slight boost from the news.

Samsung's Galaxy S IV will support NFC payments for Visa (V) credit and debit accounts, courtesy of Visa's PayWave app. The tie-up is part of a broader partnership the companies estimate will cover 100M NFC-enabled Samsung devices over the next 12 months. Separately, MasterCard (MA) is unveiling MasterPass, a multi-card mobile payments platform that supports both NFC and other contactless technologies. NFC chip leader NXP (NXPI +1%) might be receiving a slight boost from the news. 2 comments!

05 февраля 2013, 03:54

More on Silicon Motion: The chipmaker expects Q1 revenue to fall 15%-25% Q/Q, worse than a consensus for a 4% drop. 2013 revenue is still expected to grow 10%-20% (consensus is for 13%), but investors appear skeptical. SIMO claims Q4 sales were hurt by "accelerated" Q3 shipments of 4G transceivers to Samsung, and declining retail memory card controller sales. A further decline in Samsung transceiver sales, along with a "rebalancing" of sales at an OEM customer, is expected in Q1. [[SIMO]] -11% AH. CC at 8AM ET tomorrow (webcast). (PR)

More on Silicon Motion: The chipmaker expects Q1 revenue to fall 15%-25% Q/Q, worse than a consensus for a 4% drop. 2013 revenue is still expected to grow 10%-20% (consensus is for 13%), but investors appear skeptical. SIMO claims Q4 sales were hurt by "accelerated" Q3 shipments of 4G transceivers to Samsung, and declining retail memory card controller sales. A further decline in Samsung transceiver sales, along with a "rebalancing" of sales at an OEM customer, is expected in Q1. SIMO -11% AH. CC at 8AM ET tomorrow (webcast). (PR) 1 comment!

16 января 2013, 23:00

The Wearable Brand, Tracking Your Every Move

"When did you hit your goal?" In Las Vegas for a conference last week, I heard that question more times than I could count. They were talking about their NikeFuel goals, of course. It seems like people everywhere have traded in their Livestrong yellow wristbands for Nike's latest innovation, the Nike+ FuelBand. Much has already been written about the technology and gamification of an active lifestyle that Nike delivers with this hybrid of a watch, accelerometer, online social network, and digital physical activity drill sergeant. What I find even more fascinating is how there, on your wrist, each and every waking (and sleeping) moment lives the Nike brand. It becomes even more a part of you then when you slip on your swoosh-emblazoned sneakers for your daily jog. The brand is permanently there, jolting you into action, applauding your accomplishments — and branding you. When you study the art of branding, any good book on the subject will — at some point early on — turn to the etymology of the word "branding" in terms of marketing and communications. Inevitably, there is some quaint reference to cows being branded with a hot iron stick as an identifier. Because branding is all about leaving a mark (emotional, physical, you name it). An impression. A feeling. A sentiment. We live in a day and age when people not only tattoo their bodies with brands (everything from corporate logos like Harley Davidson and Budweiser to Apple and the rock band KISS), but have what Kevin Roberts (CEO Worldwide of the advertising agency, Saatchi & Saatchi) dubbed a "Lovemark" (a brand that delivers, "loyalty beyond reason"). If you have ever waited in line for an Apple product, you know what this means. The next generation of connected appliances are bringing this sort of branding connection into more and more places. While Samsung was busy debuting their T9000 refrigerator at CES that features an-iPad like, connected screen built in to the fridge that can serve up recipes based on what's inside or allow you to use Evernote to create a communal shopping list with the family (lest we forget the Unilever tie-in for coupons!), the true evolution of the connected appliance could well be something we wear (along with those things that make our toast and clean our dishes). Just last week, The New York Times gave readers a first glance at Disney's pending vacation management system, MyMagic+. Guests at Disney's theme parks will wear their MyMagic+ bracelet which will bundle everything from their credit card information to their hotel room key to alerts for when it's their turn for a popular ride to being able to pre-select from the Web certain VIP experiences. All the while, Disney gets to track your every move: "MagicBands can also be encoded with all sorts of personal details, allowing for more personalized interaction with Disney employees. Before, the employee playing Cinderella could say hello only in a general way. Now — if parents opt in — hidden sensors will read MagicBand data, providing information needed for a personalized greeting: 'Hi, Angie,' the character might say without prompting. 'I understand it's your birthday.'" Regular advertising is starting to feel slightly stale, isn't it? And yet there is no doubt that great advertising can inspire us to do more. To be more. There are only a handful of brands that have truly transcended traditional advertising to become iconic embodiments of our zeitgeist, whether it was Nike's simple sentiment of, "just do it" exhorting us to get up off of the couch, put the Doritos down, and take on some form of daily exercise, or Apple encouraging us to "think different" by using technology to help us create and connect. When those ads hit the airwaves, it wasn't just about selling sneakers or computers, it was about becoming something. So what happens when brands can create something more than an advertisement to sell, engage and connect with consumers in a much deeper and more profound way? We are finding out. While the lines may not be lengthening at the tattoo parlor, it's clear that consumers are lining up to get more personal, connected and have a moment-by-moment connection to a brand. Something more permanent. It's something that few brands could have done without a multi-million dollar advertising campaign, but now it's coming down to technology, social media, big data and utilitarian marketing. From branded apps on smartphones to connected appliances, we're now starting to see brands creep on to our bodies with robust and personalized technology that people not only don't seem to mind, but that they are generally enthused about. Consumers love having their AmazonPrice Check app at the ready to ensure that they're getting the best price possible while at the store level and, in doing so, seem to have little issue with Amazon capturing all of this highly personal and usable data about retail, pricing and how we flow through a store for them to capitalize on. Privacy and hacking concerns notwithstanding, brands that have emotional connections with consumers will be doing everything they can (and more) to further deepen this direct relationship as technology, data and our inherent desire to be connected continues to blossom.

16 января 2013, 17:00

The Future of Commerce Starts With a Tap

Over 100 million phones will ship with NFC this year. Google has built NFC into the Android operating system. Nintendo uses NFC in the new Wii U gaming console. At the recent Consumer Electronics Show, Samsung, LG, and Sony unveiled NFC-enabled smartphones, televisions, and appliances. So what's NFC? It technically stands for Near Field Communications, and it enables mobile devices like smartphones to communicate with nearby devices and objects with a simple tap. It works like this: A chip in your phone sends out a radio wave that is picked up by another NFC device or any object with an RFID tag. The tag is small, about the size of a dime, and can be embedded in or attached with a sticker to a product or advertisement. When tapped by a device, the tag tells the device what to do, such as open a web site, transmit a file, download an app, or make a payment. Most of the buzz around NFC has been around payments. Companies like Google and Verizon are hoping people will pay by tapping their phone instead of swiping a card. But the real potential for NFC goes far beyond payments. It has the potential to, as no technology before, bridge the gap between virtual and real. Consider a recent pilot for Kraft Foods. In select grocery stories, small signs were placed on shelves in front of Kraft cheese and Nabisco cookie brands. The signs invited consumers to get recipes, download a mobile app, or share with friends. Consumers could either tap with an NFC-enabled device or snap a QR code — up to now the main technology for linking mobile devices to physical displays. The results were quite remarkable. People were 12 times more likely to tap than snap. Considering that the ratio of QR to NFC-enabled phones is currently about 10 to 1, this means tapping was 120 times more engaging than snapping. You might think this was just a novelty effect of new NFC users trying it out. But the data suggests otherwise. More than 36% of shoppers who tapped the sign went on to save a recipe, download the Kraft app, or share with friends. Typically, a consumer spends between five and ten seconds at the shelf choosing a product. But consumers who tapped the sign spent 48 seconds engaged with the brand experience. In other uses, Activision has utilized NFC technology in its Skylanders video game. The game is unusual in having characters that are both virtual avatars and physical figurines. When you place a Skylanders figurine on a special "portal" attached to the game console, the portal reads the RFID tag in the figurine, and activates that character in the video game. The unique experience plus the added revenue from selling the figurines has made Skylanders a billion-dollar franchise. These examples reveal three key advantages of NFC over existing technology:(1) NFC removes friction. NFC saves time. On the Web, people abandon a site if it takes more than a couple seconds to respond. The same effect holds true on mobile devices. QR codes take about ten seconds by the time you load the app, scan the code, and load the page. NFC is always available. Just a simple tap and you have your connection. In my own experience, I was recently walking in New York, talking on the phone with my headset. I saw an NFC-enabled advertisement on a bus stop. The ad offered a free Cee Lo Green song. Without interrupting my call, and barely breaking my stride, I tapped the ad and downloaded the song. Try that with a QR code. (2) NFC connects the online and offline. The Skylanders game illustrates the ability of NFC to connect the physical and virtual. Even for a grownup, there is something a bit magical about placing the figurine onto the portal and watching the character appear in the game. NFC will bring the same effect to shopping. Tesco already achieved dramatic results with its virtual grocery store in Korean subways, enabling people to shop while they wait for a train. And beyond shopping, leading manufacturers are already exploring how to embed tags into everyday products that can be activated with a tap of a phone and enable a new kind of engagement and loyalty.(3) NFC connects the dots. On the web, we are accustomed to having sites remember things about us and create a seamless experience from one page or visit to the next. With a few clicks, we create wish lists, get recommendations, use loyalty points, or build shopping carts for future purchases. The physical world is far less seamless. Wish lists require a registry process usually reserved for babies and weddings. Recommendations require a knowledge salesperson or personal shopper. Loyalty rewards require keycards or pin numbers. Shopping carts saved for a future purchase require layaway programs. What has retailers so excited about NFC is the ability to bring the seamless connectivity of the online world to the offline world. The potential for a new model of mobile marketing is welcome news for brands struggling to find effective ways to engage consumers on mobile devices. Current approaches to mobile marketing focus on geo-targeting — delivering ads to people when they are in a particular location. But geo-targeting can be annoying, intrusive, or even creepy, as depicted by Tom Cruise in the movie Minority Report. Tap-based marketing solves these problems. Each tap expresses a consumer's intent and grants the brand permission to serve a relevant experience. This is a fundamental shift from Push to Pull. When there is intent and permission, Big Data no longer becomes Big Brother. Instead, it enables a personal relationship with the brand. With greater permission comes a greater ability to measure the effect of engagement on purchase decisions. We would all like to be able to measure ROI offline with the same rigor we do online. Marshall McLuhan famously said that media are "extensions of man." The telephone extended our voice. The computer extended our brain. In some ways, NFC holds the potential to extend our hands. What a computer mouse does for the virtual world, an NFC-enabled device does for the physical world. With a simple tap we can signal an object as something we want to explore, share, remember, or buy. Just as we now click on links and buttons on our screens, we will soon click on ads, objects and products with a tap of our mobile device. This will become increasingly common as more mobile devices are enabled with NFC and more objects are tagged with RFID. NFC won't conquer the world overnight, but the ability to make the real world clickable holds great promise. An age of No-Friction Commerce may be dawning. Taps are the new clicks.